Description: | O title: Simba Noris Kids ElectricType/Commodity: EDUCATIONAL GAMESManufacturer No.: 606013702Genre/Subcategory: Noris Games, educational games, children's games, board gamesWeight: 580 gDimensions: 5x34x24 cmRecommended age from: 4 year (s)Age recommendation up to: 99 year (s)Age rating: 3 year (s)Number of players: 1 to 4 Playing time: 15 min.Description: It flashes - if it's true! One of the different task cards is placed on the board module. Under each picture there is an electrical contact surface. The aim is to find a suitable image of the left half for a picture of the right half. If you touch the contact surfaces of these two pictures with the connectors, the light will light up. If the pictures do not belong together, then the lamp does not light. For 1 - 4 players aged 4 years and over. Languages: DAdditional description: It flashes - if it's true! One of the different task cards is placed on the board module. There is an electrical contact surface under each image. It is important to find a suitable picture of the lin ken half for a picture of the right half. If you touch the contact surfaces of these two Bil with the plugs, the light will light up. If the picture does not include himwarning: it flashes - if it is true! One of the different task cards is placed on the board module. Under each picture there is an electrical contact surface. The aim is to find a suitable image of the left half for a picture of the right half. If you touch the contact surfaces of these two pictures with the connectors, the light will light up. If the pictures do not belong together, then the lamp does not light. For 1 - 4 players aged 4 years and over. Languages: DItem Series/Brand: NorisBattery Required: YesBattery Included: NoBattery Format: D (LR20) 1.5VBattery: 2Rechargeable Battery: NoWEEE REGNumber: DE95060350GRS Number: 10610928Green Dot: YesLicense ICTI Care/BCSI: YesCE Marking: YesCE Directive: 2009/48/EU Origin: CNManufacturer: Simba Dickie Vertriebs GmbH-from 4 yearsManufacturer No.: 606013702It flashes - if true! A classic game with different task cards drawn suitable for children. One of the different task cards is placed on the special board module. The punched holes then have electrical contact surfaces from below. Now it's time to find a suitable image of the left half for a picture of the right half. With the two connectors, the player can then check whether the two images really fit together. They are put in the holes and the rule is: it flashes - if true! This means that the lamp lights up when the two images fit together. If not, then you have to look for the right picture. So the children always have immediate control! |
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Product Safety
Responsible Person for the EU:
Simba Dickie Vertriebs GmbH Werkstr. 1, 90765 Fürth, DE j.weiss@simba-dickie.com |
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